tinitus
08-04-2010, 06:20 PM
when I try baking the light information into a texture in 32bit HDR with mental ray baking, it somehow saves an *.hdr with 32bit (photoshop says so) but it seams, that all information above 1.0 is clamped..
what am I doing wrong?
thanks!
what am I doing wrong?
thanks!
