proagon
08-04-2010, 06:50 AM
Hi,
Sorry, but my English sucks. Hope you understand anyway.
I'm new to Nuke. Downloaded it yesterday, and so far it seems to be a very good solution for my needs, as a hobbyist. But I just don't know where to start.
Let me start to say, that I'm not a huge fan of buying expensive online-training. A lot of times You just don't know what you get, even if you pay like 500$ for a solution and crucial learning steps might not even be covered by some of the online instructors. It's just my general opinion and not Nuke specific. What I don't think is waste of time, is to read the free manual from the Foundry and other free academical resources, and just take the time to get a solid understanding about the techniques and principles in Nuke. My questions for you guys is, where to start. Which topics might be the best to start with?
I have read some about the basics( UI, compositing, tracking etc. but it's really on a theoretical level ). But what might be the best way to start my Nuke learning-path(next after reading the whole manual off cause) on a practical level? I have thought about starting to learn more about the python scripts in Nuke. I'm not complete unfamiliar with python and I once in a while use HOM(API in houdini).
What do You think is the right choice I can make to get a solid understanding in Nuke?
Thank's in advance.
- Theis
Sorry, but my English sucks. Hope you understand anyway.
I'm new to Nuke. Downloaded it yesterday, and so far it seems to be a very good solution for my needs, as a hobbyist. But I just don't know where to start.
Let me start to say, that I'm not a huge fan of buying expensive online-training. A lot of times You just don't know what you get, even if you pay like 500$ for a solution and crucial learning steps might not even be covered by some of the online instructors. It's just my general opinion and not Nuke specific. What I don't think is waste of time, is to read the free manual from the Foundry and other free academical resources, and just take the time to get a solid understanding about the techniques and principles in Nuke. My questions for you guys is, where to start. Which topics might be the best to start with?
I have read some about the basics( UI, compositing, tracking etc. but it's really on a theoretical level ). But what might be the best way to start my Nuke learning-path(next after reading the whole manual off cause) on a practical level? I have thought about starting to learn more about the python scripts in Nuke. I'm not complete unfamiliar with python and I once in a while use HOM(API in houdini).
What do You think is the right choice I can make to get a solid understanding in Nuke?
Thank's in advance.
- Theis
