PDA

View Full Version : Detail problem


Shatarpi
07-29-2010, 04:40 PM
Hello, i've pretty recent gotten the mudbox trial version, and lately I have noticed that i can't sculp any fine detail below brush size 1.1..
This problem just appears after like an hour of working, maybe less, restarting doesn't work, and yes, i have subdivided, and tried with all types of strength. Also, if i create and add a new mesh (eyeball for example), i can sculpt the same deatail on the eye, but not on the first sculpt :sad:

Anyone know how to fix this annoying thing?

oglu
07-29-2010, 08:40 PM
try to delete the mudbox settings folder in myDocuments/mudbox...

Shatarpi
07-29-2010, 09:48 PM
nope, didn't work :/

oglu
07-30-2010, 12:57 PM
how big is your object..? or is it the mudbox basehead..?
try to export and reimport high and low... and reconstruct the sculpt with import as layer...

Shatarpi
07-31-2010, 12:13 PM
Would you mind explain? =) i'm only on my fifth day of trial, so i don't know that much yet :p
But yes, it is the base head as a base, and if it matters i am using the 32-bit version.

Thanks again

CGTalk Moderation
07-31-2010, 12:13 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.