JohnP10
07-27-2010, 03:07 AM
I'm trying to light a room in MR-
How can I create a light where the source is hidden in reflections? I basically want to brighten a general area of a room without seeing the 'hotspot' bouncing off of near by windows.
Thanks
How can I create a light where the source is hidden in reflections? I basically want to brighten a general area of a room without seeing the 'hotspot' bouncing off of near by windows.
Thanks
