Xetil
07-25-2010, 09:06 AM
hi,
im about to retopologize my model which i sculpted in zbrush.
Im wondering i there are any good ways to retopologize in Maya?
Or is Zbrush the simpler way in this case? Im not really sure how
to do it in any of those... does anybody got any tips for me on how i can
do this?
im about to retopologize my model which i sculpted in zbrush.
Im wondering i there are any good ways to retopologize in Maya?
Or is Zbrush the simpler way in this case? Im not really sure how
to do it in any of those... does anybody got any tips for me on how i can
do this?
