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cavepainter
07-24-2010, 07:32 AM
I am new to Zbrush and I am having issues with imported geometry. I am importing obj files exported from Maya. The UVs are all unfolded and do not overlap. When I import into Zbrush, append the geometry, and draw it out it comes in reversed and with parts that appear to as if the normals are reversed. Any suggestions?

Cavepainter

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07-24-2010, 07:32 AM
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