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anewlai
07-03-2010, 07:22 AM
How to do this effect
http://www.ipark.cn/webfiles/2009/1/20/2009120753037.jpg

naik
07-05-2010, 09:23 AM
How to do this effect

Are you kidding??!

Like Nike said

Just do it

Glacierise
07-05-2010, 06:15 PM
This would defenitely be a Krakatoa playground :)

JohnnyRandom
07-06-2010, 12:03 AM
I agree with Glacierise, Krakatoa for sure and possibley a touch of Fume.

Something to get you started:

Set you Time configuration to 600 frames
Create a standard flow, set your Particle in Viewport percentage accordingly and raise you system limit to something like 10 mil
Set the Birth Operator to 0 to 600 frames, rate of 10
Switch the Icon to Circle, make it large 500 units
Select the Position Icon and set the emission to "Edge"
Remove the speed operator and replace it with a Standard Force operator, create a Vortex space warp at 0,0,0, rotate it 180 degrees, Axial drop 0.0, Orbital Speed 4.0, Radial Pull 0.0 add it to the Force operator.
Remove the Rotation Operator
Remove the Shape operator
Add a Find Target Test, Control by Time, Docking Direction "Icon Cylindrical
Create a new Speed Operator Event, Speed 100 variation 25.0, enable reverse
Add a couple Spawn Tests to spawn some trails and your on your way. ;)

anewlai
08-03-2010, 07:26 AM
I agree with Glacierise, Krakatoa for sure and possibley a touch of Fume.

Something to get you started:

Set you Time configuration to 600 frames
Create a standard flow, set your Particle in Viewport percentage accordingly and raise you system limit to something like 10 mil
Set the Birth Operator to 0 to 600 frames, rate of 10
Switch the Icon to Circle, make it large 500 units
Select the Position Icon and set the emission to "Edge"
Remove the speed operator and replace it with a Standard Force operator, create a Vortex space warp at 0,0,0, rotate it 180 degrees, Axial drop 0.0, Orbital Speed 4.0, Radial Pull 0.0 add it to the Force operator.
Remove the Rotation Operator
Remove the Shape operator
Add a Find Target Test, Control by Time, Docking Direction "Icon Cylindrical
Create a new Speed Operator Event, Speed 100 variation 25.0, enable reverse
Add a couple Spawn Tests to spawn some trails and your on your way. ;)

thanks a lot
I have tried the values you suggested but it doesn't look good.
Can you send the scene file to my E-mail
anewlai@gmail.com?

thank you

savat
08-03-2010, 03:38 PM
...Can you send the scene file to my E-mail...?

thank you

for me a pizza and a coke...:)

JohnnyRandom
08-04-2010, 12:54 AM
I have tried the values you suggested but it doesn't look good.


LOL, that would be because it is just a place to start ;) Looks like a good starting point to me:)

Playing with it should have been easy to see what is going on.

http://4rand.com/TEST/ParticleFlow/Vortex/Max2010_VortexFindTarget_thumb.jpg (http://4rand.com/TEST/ParticleFlow/Vortex/Max2010_VortexFindTarget.jpg)

This is what I got after messing with it for an hour or so. I must admit I opted to use birth paint for my initial particle seeds.

I attached the starting point that I used, which is basically what I posted earlier with a couple more operators.

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