Xetil
07-02-2010, 11:57 AM
hi, i have had some problems when exporting from Zbrush and importing into Maya.
After import, there is no geometry appearing, even i can see there are something there in the polycount information. Recently i found out that when i set the model to points, in the shading drop down menu, that there is just one point in the centre. Have anyone got any clue what im doing wrong here?
It might be worth mentioning that i have imported back and forth on the same model, just for testing and to try and see how it looks as i'm having a learning process.
If anyone could give me any feedback on this it would be highly appreciated, cause im totaly clueless here :banghead:
Feel free to ask if you don't understand the question :)
After import, there is no geometry appearing, even i can see there are something there in the polycount information. Recently i found out that when i set the model to points, in the shading drop down menu, that there is just one point in the centre. Have anyone got any clue what im doing wrong here?
It might be worth mentioning that i have imported back and forth on the same model, just for testing and to try and see how it looks as i'm having a learning process.
If anyone could give me any feedback on this it would be highly appreciated, cause im totaly clueless here :banghead:
Feel free to ask if you don't understand the question :)
