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View Full Version : mib_lookup_spherical and Z-Up


Kel Solaar
07-02-2010, 10:22 AM
Hello,

One guy was asking to me how hard it will be to implement Z-Up support for sIBL. I told him I don't really know how to orient the mib_lookup_spherical Maya shader. MayaToMr is not taking that in account at all :

http://img337.imageshack.us/img337/3852/flip.png


Any MR guru know how to do that ?

KS

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07-02-2010, 10:22 AM
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