View Full Version : Enchanted Forest - environment/character - GrAnt
GrAnt 05-26-2002, 12:57 PM Hehehehe ok peeeeple. I am back and with a vengeance!!! Muahahahahaha…..ok I’ll stop the pathetic evil laugh. I decided to start again from scratch, not only the challenge but even my profile. I am turning over a new leaf on the cg talk forums (during the enchanted forest challenge too, what a coincidence) This is to the moderators : I created an entire new profile because I chouldnt edit my old one’s nick “chickenflu” so you can delete that bugger if u want. Sorry to cause a waste of space… Well I’ve made a basic concept to show where im heading this time. Its based of some picture that I saw a while ago, cant really remember…everything is blur since the alcohol took over my life :p
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GrAnt
05-26-2002, 01:04 PM
The cheesy lens flares represent some faeries that are going to be flying around. Also the branch on the left hand side in the middle will be the base of a fairy town, complete with tall buildings and the lot. ANY crits (or stars :beer: ) would be GREATLY appreciated, also I would love if Leigh could comment on this one cause we’re from the same country and 3dartists are more rare than a dodos bum over here :p Ok enough blabbering here it is…. AAAAAAAH!!!! Formula one is on, go MONTOYA!!!!!! Sorry…
Concept :
http://liquid2k.com/gharli/concept.jpg
Where I am:
http://liquid2k.com/gharli/enchanted.jpg
:buttrock:
hypercube
05-26-2002, 01:05 PM
hmm, maybe it's the alcohol, weren't there pics here a second ago?
Anyway, tree is looking nice.. But I really did like your other concept better, the "closed for enchanting" had a real comedic notion and charm to it.
hope everything works out and you come to a decision and don't get hung over :D
GrAnt
05-26-2002, 01:10 PM
hehehe, yeah sorry the pics were there, just editing my thread :) Ummmm i also really like the other concept hypercube, but just look at how terrible it was....YUCK!!. hehehe and I wanted to start something from scratch, hmmmmmmmmmm maybe I will use both ideas!!! hehehe we will see :p
GrAnt
05-26-2002, 01:36 PM
I found the concept!!!!! :applause: heheee here it is:
GrAnt
05-26-2002, 03:37 PM
heeeeeeeeeelloooo!!! been working on this one like a bunny on viagra (ok, bad similie) here is an update!!! Everyone is producing such high quality stuff, I just love it!!! :love:
Oh yeah, hypercube, I think you are right. The scence is going to consist of my other theme mixed in :)
Enjoy!
good start and really good concept :thumbsup: :bounce:
ZrO-1
05-26-2002, 07:48 PM
This one is looking pretty good. But to be honest (and a little blunt) it seems to me to be less unique than your last idea. I thought the closed off forest concept was awesome. I guess if you make this piece the background and have the locked gate and "closed for enchanting" sign in the foreground with all the fairies stuck out side it should keep the spirit of the first piece.
Keep up the good work bro!
GrAnt
05-26-2002, 08:54 PM
Thanks for the replies!!!
@ Gabe : Thank you for your kind words, your work is excellent!!!
@Zr0-1 : Being blunt is perfect, and you are completely right. my last idea had something special in it. I guess I just got really demotivated after my first renders. But thanks to you and everyone else cheering me on the old concept WILL be incorporated into this one! Thanks bro!
All keep rocking!!! :buttrock: :buttrock:
I'll be back with an update :applause:
Later
leigh
05-27-2002, 12:20 PM
:buttrock: :buttrock: Hier kom die bokke!! :buttrock: :buttrock:
Hey The Artist Formerly Known As Chickenflu, this is looking very cool!!! Heheheheh I like your "closed" concept - this is going to ROCK!!!
Your model is looking great so far - what software are you using, though? I don't recognise the interface.
Anyhoo, looking forward to some updates!! And hoping you will finish this time!! Unlike your poor little squirrel...
rolhionjs
05-27-2002, 12:23 PM
I like this model ! awesome ! can't wait to see more ! :)
YESSSS!:buttrock: good job man!keep it up!go for more!
GrAnt
05-27-2002, 06:40 PM
LOL @ leigh!!!! hehehehe, last time i checked i wasnt an allstar rugby player :p ok, here goes.
THANK YOU SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MUCH!!!! you have absolutely no idea how great it is to hear those words from you and strike (i still cant believe that two brilliant artists had such good things to say.....aaaaaaaand i have two stars!!) If i die now i'll be a happy man :applause: :love:
GrAnt
05-27-2002, 06:43 PM
Well i've got a small update, just a little concept that i doodled during my engineering maths lecture today :) I introduce....sir dumalot and his trust....errrr.....not stead.....more like tortoise :rolleyes: He's going to be the one locked outside the closed forest :bounce: Thanks oz!!!!! I will be going!!!
Oh yeah, before I forget, the model was done in max using polys...
bye guys and thanks again!
leigh
05-27-2002, 06:47 PM
SHOSHOLOZAAAAAAA!!!
hehehehehe
And as for the 2 star thing - actually that is the work of some little sh!t around here who has been going around here and giving everyone bad ratings :annoyed: .
You deserve more :p I normally don't give people ratings until right at the end, so I can't bring your rating up yet, I'm afraid...
But good luck modelling - hope to see an update soon!!
GrAnt
05-27-2002, 06:50 PM
oops, here he is :beer:
leigh
05-27-2002, 07:12 PM
:eek: :eek:
Well, that is very original :thumbsup: Umm.... it's gonna take a lot of blood sweat and tears to model it though.... all I can say is GOOD LUCK!!
GrAnt
05-27-2002, 08:59 PM
hehehe Leigh you're right....guess i just got too caried away there :rolleyes: But i've got another small update, that fairy that I said was comming has been roughed out, I've only worked on her for a few hours so its nothing spectacular....
later
Chico
05-27-2002, 11:02 PM
Nice work Grant.:thumbsup:
A few tips for a fellow "Expert" user of Max. As my job is mainly modeling and texturing, I too am a real estate hog with max. Bind a key to Hide the track bar and a key to hide the tick bar. Youll get a whole bunch'a more lines space at the bottom of the screen. Also this may be handy too.
Its a wee file that if you put in your...
x:/3dsmax4/stdplugs/stdscripts/
It will load "Expert" mode automaticly. Damn handy.
Keep it up. You trees shape is looking really nice.
Chico
05-27-2002, 11:04 PM
HUmmm....cant attatch a scrpit...here goes anyway.
make a .txt file in the above dir and call it this...
StartInExpertMode!.ms
now inside that file drop in this...
cui.expertModeOn()
Teyon
05-28-2002, 05:53 AM
Looking good so far!
GrAnt
06-05-2002, 07:22 PM
Hey guys!!! I'm still around if anyone noticed me not here :D I have been working on the challenge but there was a little problem with my profile (couldnt post any replies or updates!!) hehehe I was going through CGtalk withdrawl symptoms (starting to twitch at iregular intervals and developing a rather nasty inner thigh rash) Oh no wait.....I'm normally like that :p Just kidding!!! Well here are the updates! Byeeee guys!
http://liquid2k.com/gharli/enchanted12.jpg
And the pixie that I'm working on :bounce:
http://liquid2k.com/gharli/pixieupdate.jpg
Enjoy!
Adam Klein
06-05-2002, 08:31 PM
you have some nice stuff goin' here, a little suggestion on the fairy is to picture the rib cage beneath, the breasts can't start protruding until you are out of the rib cage, I especially notice a conflict down the middle, the cleavage starts a bit high and runs a bit deep.
keep it up
GrAnt
06-05-2002, 08:39 PM
Thanks adam!
You are completely correct. The breast and rib cage area is a bit wonky. I'm not sure I understand your advice though, could you maybe write a more detailed reply? I need it badly :)
rolhionjs
06-05-2002, 10:34 PM
Wow your last 2 works looks amazing ! I like alot this concept and the render of the pixies is awesome ! HDRI for this one no ?
I wish you good luck, and i wait to see that textured ! :)
GrAnt
06-06-2002, 06:15 PM
Upppdaaaaaaaaaate!! :) Why thank you strike! Yes it is indeed an HDR image :applause:
Well here is the update, that little sign is the one thats going to say "Enchanted forest closed, currently being enchanted" I still plan to add DOF and do textures, ugghhhhh I will need all your guys (and girls- particularly leigh's ;) ) help in that department...byeeee
GrAnt
06-06-2002, 08:29 PM
Just messin around with some whack lighting :rolleyes:
leigh
06-07-2002, 11:14 AM
Hey Grant :p
I just wanted to comment about the wall - everything is coming along nicely, but the one big problem with it is that it's very obvious that those branches peeping over the walls are repeated...
Apart from that though, it's looking cool :)
Maybe you could make the fence a little less uniform? Like a missing plank here and there, or some cracked planks, or ones of uneven length... just a thought :)
That lighting ummmm... just isn't working :sad: If you are going to place lights slap bang in the middle of your scene, be sure to model lighting fixtures to go with them.....
Also, that grass is too uniform. Make it more random (the length and bending)
levin
06-07-2002, 01:41 PM
the grass looks so unnaturally cloned and evenly spaced.
making it more randomized in all aspects might help
GrAnt
06-07-2002, 06:42 PM
Heeey
Thanks for the replies!!!!
@ Leigh : I will definitely make the wall more broken up like you suggested and the repeated branches will also go! hehehe as for the lighting, my final image will look noooooooothing like that, it was just some very strange lighting produced by hdr maps :) I will also randomise the grass completely as you and levin mentioned :) Thanks for the help!!!
Here are some images of the beginning of texturing :
GrAnt
06-07-2002, 06:43 PM
and the teeny weeny littul viwwuge:
dodo3d
06-07-2002, 08:38 PM
:buttrock: nice texture ,I like it but add some bump map to the bricks and the other door would have another stairs or is it a window ??
I think the base of the bulding need another texture ??
keep going u have a great forest;)
Adam Klein
06-07-2002, 09:31 PM
The village looks great, nice texture style, yes a little bump would make some of the detail stand out better, but VERY nice!
about the fairies, uhm... a better way to say it maybe...
the cleavage starts a bit too high, and it runs too deep as if it starts BELOW (depth) where the ribcage should be, so by giving it less depth, should solve that, I'm sure you could find some references around
great stuff, keep it up!
GrAnt
06-07-2002, 09:58 PM
Thanks for the replies guys! ummm the bump on the brick is @%@^@#%&% high, but I will try and make it even hiiigher and see what happens :shrug:
@ Adam : I think I get what you are saying....I was having a look at the hand's challenge and his breasts are brilliant :eek:
Thanks guys! :)
GrAnt
06-08-2002, 06:30 PM
Air ler! Hmmm, I'm trying to open my scene and my computer just reboots on its own at different stages whilst loading....I tried to increase my page file and that didnt help. Running win2k,amd t bird and max4.2 anyone come across this before???
GrAnt
06-08-2002, 09:16 PM
Howzeet, hehehe looks like I'm getting lots of replies...too bad they mine :p Anywhoooo here is the scene with the wrong lighting...I plan to make it a day scene not a night one. Excuse jpeg compression
GrAnt
06-09-2002, 07:52 AM
Different lighting....please let me know what you think :) I think I'm going to lose the wall completely.
http://liquid2k.com/gharli/daylight.jpg
Russo
06-09-2002, 08:21 AM
the first light (darken) is better... cool work dude! :thumbsup:
mrmark
06-09-2002, 02:08 PM
that is quite fabulous
and yes i agree that the darker image gives the picture a better effect
GrAnt
06-09-2002, 04:40 PM
Darker = better? Alrighty then, a night scene it shall be!! and thanks for the compliments guys :love:
GrAnt
06-10-2002, 08:07 PM
Sorz about the lack of updates, I try to update everynight but I write my applied mathematics paper tomorrow....*bleeeeegh*
Later
GrAnt
06-11-2002, 06:28 PM
My phone lines are going to be cut off tomorrow which means I will not be able to show my scene when I finish....oh well, it was fun guys and best of luck to all of you extremely talented people!
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