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paranoy2k
05-26-2002, 10:12 AM
I would like to know if there is any ways to see textures as they should appear on render under our shaded views?

I'm texturing a low polygon model and even if I've changed setting under the Matterial-Hardware Texturing-Texture Quality to highest I still don't have the same quality as it should really be.

Rendering is cool but I would prefer see the final result directly using the camera oriented lighting of our shaded views if it could be possible..

If ya got any idea, please, let me know!

-wT-
05-26-2002, 01:28 PM
This one's easy, just press 4, 5 or was it 6? Well anyways, just press one of those numbers to turn on hardware texturing. One of those buttons turn on hardware lighting also, so you can see what your lights do too.

MosaFacku
05-27-2002, 09:58 AM
4 = wireframe
5 = harware shaded
6 = hardware textured
7 = hardware lighting

Jin3D
05-27-2002, 10:02 PM
Pese su 6 Gab! Pese su 6!!!!!

hehe

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