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Meggo
09-20-2003, 08:48 AM
Hi

I have a little problem i can't solve. e.g when I want to attatch poly objects which already have textures assigned, i'm getting this texture map attatch pop up where i'm using the first option which gives me a multi sub object map where the original texture maps are combined. The strange thing is that every time i'm doing this some of the texture maps get screwed up (tiling and position is wrong) and I have to reedit these materials. I can't se any reason why this happens (every object has materials and uvmapping applied prior to atattching), so I'm asking for help.

Any suggestions appreciated.

Thanks
Meggo

innervision961
09-20-2003, 02:27 PM
try collapsing all back to and editable poly/mesh before you combine them this might work:shrug:

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