PDA

View Full Version : true polycount in edit poly?


giantrobot
09-19-2003, 09:40 PM
I saw a maxscript somewhere but now can not find it.

It showed how many triangles were in an editable poly. Very useful for game modelling since the standard counters show polycount and not triangles.

thanks

Kramsurfer
09-20-2003, 12:58 AM
Here's a quick script to count faces on a single selected poly.

Enjoy

Keith Morrison

Where do you work? A good game in the pipeline?

giantrobot
09-20-2003, 06:27 AM
cool, I will try that out tonight.

I am at Harmonix. We make PS2 games like Amplitude, Frequency and the new Konami-published game Karaoke Revolution (like Dance Dance Revolution...but with singing).

We have some red character based games in the works...I cant wait for folks to see them.

giantrobot
09-20-2003, 07:24 AM
cool, that seems to work great.

Is there any way to make it do a constant update, so that I only need to launch it once? like the Max Polycounter?

THANKS!

martinez
09-23-2003, 07:14 PM
http://www.juantwo.com/post/Macro_PolyCounter.zip

I made one that sits's on the interface. Please backup the file it replaces.

giantrobot
09-24-2003, 08:51 AM
wow...THANKS!

That is exactly what I was looking for. Is this script up at scriptspot.com?

If not, you should let them know. I have seen lots of inquiries on this forum for a counter like this.

Thanks again.

CGTalk Moderation
01-16-2006, 05:09 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.