GeeksGoneBad
06-21-2010, 03:53 PM
Hey guys! I'm new to Maya and Motionbuilder and I'm trying to get a character I made over to Maya so I can apply some motion capture to it
I actually made the model in Lightwave and have since switched to Maya - but I have the model imported into Maya and it looks fine...
I also put the joints in in Maya... I've tried both applying the FBIK (which seems to work fine for animating in Maya) and also just the joints/bones - but either time when I export FBX and open that in Motion Builder I get what you see in the picture :(
any ideas what I might be doing wrong?
I actually made the model in Lightwave and have since switched to Maya - but I have the model imported into Maya and it looks fine...
I also put the joints in in Maya... I've tried both applying the FBIK (which seems to work fine for animating in Maya) and also just the joints/bones - but either time when I export FBX and open that in Motion Builder I get what you see in the picture :(
any ideas what I might be doing wrong?
