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sinistar
06-21-2010, 12:34 AM
Is there a way to UV hard surface object similar to how there are software to UV organic models?

maybe something for maya? or a 3rd party software?

it just seems that hard surface models are pretty easy to UV there must be a way to automate it.

oglu
06-21-2010, 08:00 AM
do a automatic mapping... and merge the areas together you need in one shell...
its a lot of handwork...

sinistar
06-30-2010, 03:39 AM
thanks for the reply.. I would have thought there'd be some tool out by now... such a tedious process...

oglu
06-30-2010, 08:45 AM
give unwrella a try... sometimes its doing magic...

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06-30-2010, 08:45 AM
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