haavard
06-20-2010, 11:09 PM
I'm trying to convert an old script of mine to a simpleObject scripted plug-in and I was wondering if there is a way to create quads in the buildMesh handler? I know it's a triMesh, but I am hoping there is some kind of workaround for this. My generated triMesh does look that great when smoothed/subdivided.
I'm also looking for some c&c on the script, this is what i got so far:
http://folk.ntnu.no/havardsc/scripts/flowerCreatorGeoObj.ms
Here is a preview with animated parameters:
http://folk.ntnu.no/havardsc/img/flowerGrow.gif
Edit: added .gif
I'm also looking for some c&c on the script, this is what i got so far:
http://folk.ntnu.no/havardsc/scripts/flowerCreatorGeoObj.ms
Here is a preview with animated parameters:
http://folk.ntnu.no/havardsc/img/flowerGrow.gif
Edit: added .gif
