bedrock
09-18-2003, 09:43 PM
How can i create a texture in Max 5 that becomes more opaque as the object it is applied to becomes larger.
for instance - i create a beach. the water object is pie shaped, the thinest piece being at the very edge of the shore, and growing thicker as it extends into the sea. How would i apply a material to the water object so that the water is clearer at the very edge of the beach, and becomes less clear, perhaps changing color, as it extends further out. Thanks!
for instance - i create a beach. the water object is pie shaped, the thinest piece being at the very edge of the shore, and growing thicker as it extends into the sea. How would i apply a material to the water object so that the water is clearer at the very edge of the beach, and becomes less clear, perhaps changing color, as it extends further out. Thanks!
