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thomaspecht
09-18-2003, 05:53 PM
http://home.arcor.de/th0mas_p/head_models20030918.jpg

two heads i've been working on for quite some time. these belong to fullbody-models but most parts are not textured yet. hair has been rendered with a low quality setting to keep test-render times down.
i'm still searching for a solution to get nice rim-light effects on the hair. right now it only reacts to frontal lighting. images generated with 3ds max/shag hair.

rodrigoaiz
09-18-2003, 11:40 PM
Grat:thumbsup:

I dont like the model so much, i mean, she is not beutiful at all, but it works and its ok.

Take a look in the specular of the hair material. And i think the eye´s materials need some work.

The textures are great, really really good

Keep working!

Ozzman
09-19-2003, 12:11 AM
Well. Good. I think that eyes are too "sharp" -they look like closed. And there is something wrong with ears -some kind of plastic:)

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