thomaspecht
09-18-2003, 05:53 PM
http://home.arcor.de/th0mas_p/head_models20030918.jpg
two heads i've been working on for quite some time. these belong to fullbody-models but most parts are not textured yet. hair has been rendered with a low quality setting to keep test-render times down.
i'm still searching for a solution to get nice rim-light effects on the hair. right now it only reacts to frontal lighting. images generated with 3ds max/shag hair.
two heads i've been working on for quite some time. these belong to fullbody-models but most parts are not textured yet. hair has been rendered with a low quality setting to keep test-render times down.
i'm still searching for a solution to get nice rim-light effects on the hair. right now it only reacts to frontal lighting. images generated with 3ds max/shag hair.
