Genko3D
09-18-2003, 03:13 PM
Greetings everyone!
I am a maxuser and i'm having really hard time working with the built in UVW Unwrap modifier. I'm considering buying Bodypaint2 (Standalone) and map my objects exclusively with it (and paint them of course:). From what i read it is very powerful at mapping..
My questions are:
Can Bodypaint's mapping methods totally replace those that the Unwrap modifier is providing?
Is his max connection good enough?
Is Bodypaint2 really better at mapping than, say, Deep UV?
Is there anything better for mapping?
Excuse me if those sound like a dumb questions or already have been dicussed, but it's a dilema for me..
Thanks!
-genko
I am a maxuser and i'm having really hard time working with the built in UVW Unwrap modifier. I'm considering buying Bodypaint2 (Standalone) and map my objects exclusively with it (and paint them of course:). From what i read it is very powerful at mapping..
My questions are:
Can Bodypaint's mapping methods totally replace those that the Unwrap modifier is providing?
Is his max connection good enough?
Is Bodypaint2 really better at mapping than, say, Deep UV?
Is there anything better for mapping?
Excuse me if those sound like a dumb questions or already have been dicussed, but it's a dilema for me..
Thanks!
-genko
