View Full Version : alpha channels in animated textures?
TSchmiesing 09-18-2003, 03:06 PM i am using animated textures. i would like to store them as single files rather than series of images. the only problem is they have alpha channels. what is my best option for a movie format that supports alpha channels. i use aftereffects, combustion, lightwave, and 3dmax, so whatever i use, it needs to be universal.
thanks for any help,
crazy homeless guy
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EricChadwick
09-18-2003, 04:10 PM
QuickTime supports alpha, and has pretty broad support.
Help file.
http://www.apple.com/quicktime/resources/qt/us/help/QuickTimeHelp.htm
The Planar RGB, None, and Animation compressors support alpha...
http://www.apple.com/quicktime/resources/qt/us/help/ap/pgs/apCmprss.htm
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