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View Full Version : The best way to do an indentation (deepening)??? {3ds max}


naconprest
06-10-2010, 05:19 AM
Hi everyone!
I just wanna know how do u make the indentation or other types of deepening in your topology? How to make all this separated parts to look more integrated? Is a boolean combine the best way? or just draw a vertex and use champher?.....
How do u do that?
Big tnx in advance!!!

http://img822.imageshack.us/img822/4656/speaker.gif

Dare-o
06-10-2010, 05:06 PM
It looks like the case housing around the speakers has a circular cut for the speakers themselves. this is how i approached it:

http://img28.imageshack.us/img28/2567/stereoi.jpg

naconprest
06-11-2010, 05:22 PM
It looks like the case housing around the speakers has a circular cut for the speakers themselves. this is how i approached it:

http://img28.imageshack.us/img28/2567/stereoi.jpg

Hi Dare-o and tnx for your reply......its a good way......its true...but what if the both topologies(body and speaker) are already done and i just want to intagrate speaker into body? is it any way to do this? I mean when both topologies havent identic mesh?

TNX!

Dare-o
06-11-2010, 06:05 PM
Well If you dont want to remodel it you might as well just boolean it, should give you the same results, just a messy wireframe.

naconprest
06-11-2010, 07:53 PM
Well If you dont want to remodel it you might as well just boolean it, should give you the same results, just a messy wireframe.

Tnx again for your post... well i have already thought about boolean... but after subtraction ,4example, the wireframe is messy,like u sad... and i cant use NURMS subdivision then. If i spend some time with this mesh i can proper reconstract it. But its a question of time :) u know what i mean. Thats why i thought there's another way to do it faster or .... easier :)

I guess i am just too lazy! :)

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06-11-2010, 07:53 PM
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