gubarachi
06-06-2010, 05:23 PM
Hi,
is there an easy way to output these in rfm3?
I can get something like what I want just using coloured surface shaders but it's just a workaround, a proper output would be better.
Also - can a coverage and background be created too?
Thanks,
gubarachi
is there an easy way to output these in rfm3?
I can get something like what I want just using coloured surface shaders but it's just a workaround, a proper output would be better.
Also - can a coverage and background be created too?
Thanks,
gubarachi
