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CGmonkey
09-17-2003, 05:17 PM
Hi,
I've run into a small problem you might help me with.. Do you guys have any reference of cloth or any tips on modeling cloth?

I have Maya 5 complete so I can't use Maya's cloth simulation :cry:

spakman
09-26-2003, 02:01 AM
Cloth is a biyotch. U kinda gotta figure out what your character is going to be doing (extremes and stuff as supplied by animation director). Then you kinda make a best guestimate of how the wrinkles should look.

A great source for basic understanding is this: Dynamic Wrinkles and Drapery By Burne Hogarth.

Another trick it to study seamstress patterns and try to emulate these, getting the "pattern" shape into the "wearing shape" through bones/joints.

BTW: In their natural state, the best capes almost always look sorta like Pacman or a pizza with one or two pieces missing.

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