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Yeenke
06-04-2010, 09:52 AM
Hi there,
i finished a game model. I was inspied by actor Kevin Bacon, but i did"t want it look very exactly as actor. I tried to light it with some interesting contrast like from dark or horror game. it was render just with scanline and there isn't any shader just standard. :)



http://www.yeenke.com/bacon.jpg

Yeenke
06-04-2010, 09:57 AM
there is a full res screenshot http://www.yeenke.com/bacon.jpg

peaxio
06-04-2010, 05:10 PM
It's looking good so far.

Mordin
06-05-2010, 02:18 PM
looking good. How about posting some renders and poly count maybe? What size texture maps did you use?

Yeenke
06-05-2010, 03:13 PM
Thanx guys i' m happy you like it, So there you can see a wire. It has 2700 polys with mouth and teeth. I used textures with size 1024x512. Hair has texture 512x512

http://www.yeenke.com/wire.jpg

Pdude2K7
06-06-2010, 07:54 PM
It looks pretty nice, it does kinda look like Kevin. But I think you should add a bit more character into it since right now it just looks like another head. Add some scars and little blemishes, again it depends where its gonna go but if its for a horror game you should definitely flesh it out more.

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06-06-2010, 07:54 PM
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