View Full Version : miss specular bug?
Nick2970 06-01-2010, 03:15 AM Has anyone else had the problem when using a texture file (any format) to map to overall weight, or reflection weight that it works fine in the frambuffer/ipr but when batch rendering is completely ignored?
Any ideas or workarounds would be appreciated
Cheers, Nick
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Nick2970
06-01-2010, 04:02 AM
Sorted it, it wants luminance not RGB, strange that it works in the renderview
Cheers, Nick
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