Maleficant
06-01-2010, 02:20 AM
Okay, so it's been a few years (3 or 4) since I even opened a 3D modeling program since back in University, and I wanted to get into 3D Environment modeling to hopefully pursue a career.
I had a few real simple questions that are going to make me look like a big idiot though....
I am using Maya 2011 and things have changed a bit since I last played this game.
1) When I have an object in my viewport, I can figure out how to assign a Material easy... HOWEVER... I want to assign textures that I have made in Photoshop to my object/material, if that makes sense. So not just a basic color, an actual "File > Upload" image. Where is this?!? Can't find it anywhere.
2) Is there any way to make the Grid in the viewport bigger? Like for it to cover more area/expand?
3) When I'm modeling with Maya, does it matter how big/small (in other words, scale) I make an item, as long as it's to scale with everything else. Like is there somewhere I designate how big my viewport area actually is, or how wide the grid actually is. Just would rather know this now than get into the habit of not doing it, and then model something immaculate but have it be the size of a thumbtack.
4) Any basic tutorial sites, and I mean BASIC, where they have video tutorials that I can just run through a few times to get used to the Interface/basic concepts again? For Maya 2011? Haven't found much since its so new... :(
Thanks all.
Sorry I'm a noob. Give me a few months and I'll impress you.
Mal
I had a few real simple questions that are going to make me look like a big idiot though....
I am using Maya 2011 and things have changed a bit since I last played this game.
1) When I have an object in my viewport, I can figure out how to assign a Material easy... HOWEVER... I want to assign textures that I have made in Photoshop to my object/material, if that makes sense. So not just a basic color, an actual "File > Upload" image. Where is this?!? Can't find it anywhere.
2) Is there any way to make the Grid in the viewport bigger? Like for it to cover more area/expand?
3) When I'm modeling with Maya, does it matter how big/small (in other words, scale) I make an item, as long as it's to scale with everything else. Like is there somewhere I designate how big my viewport area actually is, or how wide the grid actually is. Just would rather know this now than get into the habit of not doing it, and then model something immaculate but have it be the size of a thumbtack.
4) Any basic tutorial sites, and I mean BASIC, where they have video tutorials that I can just run through a few times to get used to the Interface/basic concepts again? For Maya 2011? Haven't found much since its so new... :(
Thanks all.
Sorry I'm a noob. Give me a few months and I'll impress you.
Mal
