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Apollux
09-17-2003, 01:31 AM
Does anyone has a tutorial, article, or just even a galley with wireframes that show how to model shoulder joints for low-poly characters?

I'm doing my first LP and everything goes good so far... untill I started to test the animation of the shoulders.. don't need to describe how hidious things got :shame: :eek:

So, how does one atack such thing?

Groovedog
09-17-2003, 04:56 PM
If your like me, I learn visually.

There is a great book that walks through the modelling of a low poly model in MAX including the shoulder.
The book is by Paul Steed.
The title is "Modeling a Character in 3DS Max.

Hope this helps.

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