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View Full Version : Need quick help with shell modeling I'm going crazy...


Adrian93
05-30-2010, 03:50 PM
I've been trying to make a shell comprised of fairly complex parts, ammonite-type of shape. I use Maya... I've tried making the base part with polys then duplicating it with transform, but it's so hard to make the shell parts fit together perfectly. I'm sure there's some easy solution to this right?

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