biggestkid
05-30-2010, 11:15 AM
Hey guys its been a long time coming but i finally had some time to work on this model this weekend. Anyway here is what i have done so far. All images can be clicked to be enlarged.
http://img88.imageshack.us/img88/2641/wip1w.th.jpg (http://img88.imageshack.us/i/wip1w.jpg/)
http://img205.imageshack.us/img205/8535/wip2a.th.jpg (http://img205.imageshack.us/i/wip2a.jpg/)
http://img218.imageshack.us/img218/8596/wip3m.th.jpg (http://img218.imageshack.us/i/wip3m.jpg/)
http://img85.imageshack.us/img85/277/wip4c.th.jpg (http://img85.imageshack.us/i/wip4c.jpg/)
Now this model is low-mid poly(ca 2500 tris), and is meant to be useable for game purposes. For this reason i will be doing a normal map, and the above 4 pictures are all low poly. I also havnt modeled the shell holder on the opposite side of the frame to the breach just yet. Now i have a few questions.
1) As you can see the stock of the shotgun is equal in width to the frame. I know for a fact a real 590 is not like this. So i need someone who either owns a 590, has had experience with one, or can give me a link to the specifications of the 590. I need this so i can correctly alter the width of the stock and make it realistic.
2) I also need to know how to model the sights for a game-ready weapon. You can see in the last image what i have modeled, and i was just wondering if this looks alright?
3) Is there any other constructive criticism you guys can give? Go for it as im really trying to better my modeling skills.
Thanks,
biggest_kid
http://img88.imageshack.us/img88/2641/wip1w.th.jpg (http://img88.imageshack.us/i/wip1w.jpg/)
http://img205.imageshack.us/img205/8535/wip2a.th.jpg (http://img205.imageshack.us/i/wip2a.jpg/)
http://img218.imageshack.us/img218/8596/wip3m.th.jpg (http://img218.imageshack.us/i/wip3m.jpg/)
http://img85.imageshack.us/img85/277/wip4c.th.jpg (http://img85.imageshack.us/i/wip4c.jpg/)
Now this model is low-mid poly(ca 2500 tris), and is meant to be useable for game purposes. For this reason i will be doing a normal map, and the above 4 pictures are all low poly. I also havnt modeled the shell holder on the opposite side of the frame to the breach just yet. Now i have a few questions.
1) As you can see the stock of the shotgun is equal in width to the frame. I know for a fact a real 590 is not like this. So i need someone who either owns a 590, has had experience with one, or can give me a link to the specifications of the 590. I need this so i can correctly alter the width of the stock and make it realistic.
2) I also need to know how to model the sights for a game-ready weapon. You can see in the last image what i have modeled, and i was just wondering if this looks alright?
3) Is there any other constructive criticism you guys can give? Go for it as im really trying to better my modeling skills.
Thanks,
biggest_kid
