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Pecu
05-26-2010, 12:28 PM
Hey,guys.

Iím learning how to make a realistic skin by mentalray passes rendering and composition .Iíve spent a lot of time to study some tutorials,but still have some problems.

First,I want the fast-skin-shader being rendered into four passes,epidermel,subdermel,back and specular.

Second,I want to separate all the above passes by every light,in that I can easily make some changes when I compose them.

Iíve tried,but havnít find any expedient way to do the rendering.

So any suggestions and tips from you will be appreciated.Thanks.

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