drawone
05-25-2010, 02:54 PM
Hello,
i know this is very common. when you create a model from maya and import to zbrush. then sculpt and export the obj out to maya again, the size of the model shrinks a little. is this because the way that zbrush smooth the model? This might not be a big problem because i can just scale the model to match, but still i am wondering if there is an option of plugin that give me the exact size of the obj when i export from zbrush.
how do you guys work with this? please share your working method with me
thanks
i know this is very common. when you create a model from maya and import to zbrush. then sculpt and export the obj out to maya again, the size of the model shrinks a little. is this because the way that zbrush smooth the model? This might not be a big problem because i can just scale the model to match, but still i am wondering if there is an option of plugin that give me the exact size of the obj when i export from zbrush.
how do you guys work with this? please share your working method with me
thanks
