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littlepunk29
09-16-2003, 03:58 AM
I have an nVidia geForce4 440 go in my laptop, and an Elsa Gloria II on my big comp.

Here is my problem...the viewport displays just fine when I have not added an image as a texture.

Whenever I add an image to the texture it displays oddly. Just a few polys go transparent. When I rotate around different polys go transparent.

After I view it smooth shade (push 5) and turned off textures under the SHOW menu in the viewport it still does it. So basically none of the texture info should be being used, yet it still has this problem so long as the texture is attached.

Mine are not the only computers that do this. Almost everyone I ask is having this problem. Please help.

trthing
09-16-2003, 04:33 AM
It is a bug!

See this thread, please:

http://www.cgtalk.com/showthread.php?s=&threadid=88003

Cheers

littlepunk29
09-16-2003, 06:43 AM
thanks....and that sux

littlepunk29
10-10-2003, 05:00 PM
it looks great with the patch
just get the patch

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