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gman
09-16-2003, 03:25 AM
has anyone come across this problem?

When using progressive morphing i delete one of the targets from my scene and that stage becomes a total messy blowout when i use the morph.

why? bug or reality?

EricChadwick
09-16-2003, 02:17 PM
Deleting the original targets doesn't cause problems. When you load a target into the Morpher modifier, its geometry is stored in the modifier.

Anything unusual about your setup? Wiring? Controllers? Scripted something?

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