parijatgaur
05-23-2010, 11:09 AM
Hi! I am new to 3d art and the following is my first attempt to render anything remotely photo realistic. As you can see, the shadow are all blotched and grainy. How can I correct that?
http://i698.photobucket.com/albums/vv345/parijatgaur/punto.jpg?t=1274612745
http://i698.photobucket.com/albums/vv345/parijatgaur/punto2.jpg?t=1274612746
SETTINGS USED:
light: mr area omni. intensity multiplier:0.2
HDRI panaroma major light source
Shadow Parameters:
Dens=1.0
Ray Traced Shadow Parameters:
Ray Bias= 0.2
Max Quadtree depth=7
Area light parameters:
type: sphere
radius=100
samples: u=10 v=10
Samples per pixel: min=1/4 max=4
FINAL GATHER SETTINGS:
Initial FG point density=1.0
Rays per FG point= 100
Interpolate Over Num. FG points= 80
Diffuse bounces= 1
Weight = 1
http://i698.photobucket.com/albums/vv345/parijatgaur/punto.jpg?t=1274612745
http://i698.photobucket.com/albums/vv345/parijatgaur/punto2.jpg?t=1274612746
SETTINGS USED:
light: mr area omni. intensity multiplier:0.2
HDRI panaroma major light source
Shadow Parameters:
Dens=1.0
Ray Traced Shadow Parameters:
Ray Bias= 0.2
Max Quadtree depth=7
Area light parameters:
type: sphere
radius=100
samples: u=10 v=10
Samples per pixel: min=1/4 max=4
FINAL GATHER SETTINGS:
Initial FG point density=1.0
Rays per FG point= 100
Interpolate Over Num. FG points= 80
Diffuse bounces= 1
Weight = 1
