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Shellfish
05-21-2010, 02:47 AM
Is there anyway to fix uneven surface?

http://i64.photobucket.com/albums/h193/shellfish_man/Object_01.jpg

Dare-o
05-21-2010, 03:56 AM
of course there is. Im not sure about what program your using, but if there's an average/relax vertex tool, use it, it comes in handy when dealing with uneven surfaces. also, when subdividing, always use Quads, never triangles (unless you absolutely half too.)

http://img294.imageshack.us/img294/3369/cdcdscvsd.jpg

scrimski
05-21-2010, 09:02 AM
Post a wireframe of your unsmoothed basemesh. If you don't know how, use his script to create a wireframe material.

http://www.scriptspot.com/3ds-max/scripts/sc-mrwire

Shellfish
05-21-2010, 09:46 AM
I was trying to fix it but there is still uneven bump at that same area.

http://i64.photobucket.com/albums/h193/shellfish_man/Object_02.jpg

Testure
05-23-2010, 06:17 AM
heh.. with that much unnecessary geometry, you should be so lucky to have only the one problem area.

rule #1 for sub-d modeling: use as little geometry as possible to create the shape you are going for.

Shellfish
05-24-2010, 02:31 AM
My question is, if there is any way to fix it with out redoing the object? I understand that the lesser polygon I have, the easier to control but as you can c, I wanting to have those other shape been cut into the object.

Shellfish
05-31-2010, 03:03 AM
Doing so hard surface modeling test. Anyone know how to fix this?

http://i64.photobucket.com/albums/h193/shellfish_man/Help01.jpg

Pdude2K7
06-06-2010, 08:05 PM
You're breaking the flow of the mesh by doing that, what you did with the circular hole is fine, try having the loops flow into each other and not abstract the shape.
Search for hard surface modeling, there is a 3-part tutorial by Sathe, should help you out a bit!

Shellfish
06-07-2010, 02:01 AM
what did you mean by "try having the loops flow into each other and not abstract the shape" Could you illustrate it on the sphere image that I did?

Dare-o
06-07-2010, 02:58 AM
try relaxing these verts

http://img36.imageshack.us/img36/4249/47502854.jpg

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