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Chrippe
09-15-2003, 08:26 PM
Hello!

I woud like to creat bubble in a glas.
I want the bubble to reach the surface an float one secont then
die.
I tryed "die on emission voulume exit " but they don't stopp...
Do anyone know a expression i can write to make them stopp for a second?

alexx
09-16-2003, 09:54 AM
you could use the top surface of the water as a collision plane for the particles.
have it have bounce and friction 0, so the will float along the surfce.
when they collide you can query that in a runtime expression and then set the lifespan by hand to one more second..

that should do it

cheers

alexx

MunCHeR
09-20-2003, 08:56 AM
there is a video tutorial @ gnomon http://www.gnomononline.com/tutorial.php?category_id=8
but you'll have to register.
I anyone knows how to render bubbles, as in how to setup the shader, it tried a few different IOR settings but couldnt get it to look right.

Cheers MunCHeR

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