my7hai
05-18-2010, 07:09 AM
Hi there,
I am currently rendering a project where beerbottles are playing soccer with maya 2010 using MR.
I used the the "Matte Opacity: Black Holes" (Lambert Shader) to make cutouts so i have the players and the soccerfield seperately.
But when i go to aftereffects, the Cutouts dont match the players in various frames, and i cant figure out why.
Even if i bring the frames to photoshop, you can see that the cutouts dont fit the players.
its like the Cutouts of the Blackhole Shader are lagging behind half a frame or so.
The "players" (beerbottles) are animated, and have several controls controled by blendshapes.
I am rendering in 32 bit float, open EXR, and using the sun and sky.
I hope one of u guys can really help me out, because its pretty important to get this done.
Thanks a lot in advance, appreciated!
http://farm4.static.flickr.com/3331/4617582237_87561f6c05_o.jpg
I am currently rendering a project where beerbottles are playing soccer with maya 2010 using MR.
I used the the "Matte Opacity: Black Holes" (Lambert Shader) to make cutouts so i have the players and the soccerfield seperately.
But when i go to aftereffects, the Cutouts dont match the players in various frames, and i cant figure out why.
Even if i bring the frames to photoshop, you can see that the cutouts dont fit the players.
its like the Cutouts of the Blackhole Shader are lagging behind half a frame or so.
The "players" (beerbottles) are animated, and have several controls controled by blendshapes.
I am rendering in 32 bit float, open EXR, and using the sun and sky.
I hope one of u guys can really help me out, because its pretty important to get this done.
Thanks a lot in advance, appreciated!
http://farm4.static.flickr.com/3331/4617582237_87561f6c05_o.jpg
