View Full Version : Mirrored Bones
ReginaldThomasJr 05-16-2010, 04:59 PM Why can't we mirror bones and IK across an axis? Is that extraordinarily difficult? Is there a trick to it?
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cjberg
05-16-2010, 05:52 PM
Been meaning to publish an XP script I have that does this... just been too busy. The inverse rotations can get tricky, but you can manually do it
Cj
DickM
05-16-2010, 07:50 PM
You mean like this?
http://www.morleyarts.com/post/reflect.mov
hehe,
I was asking for that feature years ago. Really sad it is not there. Might be tricky to put in, but seems like a basic feature. :argh:
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