View Full Version : inport obj file from 3ds max 2010 to mudbox 2011
zerocooool 05-16-2010, 10:03 AM hello everyone
i have a problem
when i open an obj file in mudbox i dont see the object.
i dont understand what i do wrong.
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may you post your system specs..?
are the mudbox objects working..?
zerocooool
05-16-2010, 06:17 PM
prosesor q9550
6 giga ram
nvidia quadro fx 1800
and what do you mean "mudbox objects working"
MrFunk
05-16-2010, 06:43 PM
he is talking about the meshes that came with mudbox. the man, head, t-rex basemesh, the sphere, cube and plane ect.
you should tell us something about your model or post screens...it's pretty hard to help you if we don't know anything about your model
zerocooool
05-17-2010, 07:27 PM
ok you'r right
yes i can work with meshes that came with mudbox
but when i import a OBJ file from 3ds max to mudbox 2011 like the one thet you see in the photo
then or i see a empty screen or the program collapses
MrFunk
05-17-2010, 07:37 PM
don't see anything wrong in the picture...you could send me the mesh and i'll see if my mudbox crashes.
does it crash with every mesh you try to import?
zerocooool
05-17-2010, 07:41 PM
i dont think so i try to import a simpol box and it work ok
how can i send an obj file to you do you have an email
MrFunk
05-17-2010, 07:52 PM
check your pm for my e-mail address
MrFunk
05-17-2010, 08:10 PM
well it looks like your wall is waaaaay too huge. just export one of the meshes out of mudbox, like the box for example, and scale your wall down to a similar size.
vasabii
05-21-2010, 10:46 PM
look at coordinates 271853, -162257 reset it to 0 and it should work well.
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05-21-2010, 10:46 PM
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