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Steve Green
05-14-2010, 03:38 PM
Hi,

there is a feature in Combustion which works with RPF image sequences, where you can replace a bitmap in the sequence.

Basically it contains UV data, so you could have a texture mapped onto a curved surface, rendered out to a RPF sequence, but be able to change that inside combustion.

Is there something similar in AE? I can see Re:Vision do something called Re:Map

http://www.revisionfx.com/products/remap/

but are there any built-in/free alternatives?

Thanks,

Steve

scrimski
05-14-2010, 03:46 PM
You could try a Displacement filter based on color(red/green).

Steve Green
05-14-2010, 06:40 PM
OK, cheers.

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