VanqR
05-13-2010, 07:26 PM
Would anyone know how to make an HDR probe of a scene within Maya?
Currently the closest I have gotten is making a mirror ball within Maya and rendering out separate exposures of it, then taking the images into HDR Shop. However, for a large number of scenes it becomes quite tedious, so I was wondering if there is an easier way to do it?
Any help would be greatly appreciated :) .
Currently the closest I have gotten is making a mirror ball within Maya and rendering out separate exposures of it, then taking the images into HDR Shop. However, for a large number of scenes it becomes quite tedious, so I was wondering if there is an easier way to do it?
Any help would be greatly appreciated :) .
