Scott31
05-12-2010, 07:13 PM
http://i275.photobucket.com/albums/jj314/scottmichael28/Forum01.jpg
http://i275.photobucket.com/albums/jj314/scottmichael28/Forum02.jpg
http://i275.photobucket.com/albums/jj314/scottmichael28/Forum03.jpg
I've been working on this Ms. Marvel character model on and off for a year now. It's intended to be both a portfolio piece and a personal project to help get my inspiration back. I'm looking for strong critique on the model especially. The materials are only for reference and there are no lights in the scene yet. I do have an anatomy book (since I've been told before that I need one I figured I'd come out and say it first).
My biggest weakness as an artist is concept art so I'm worried about posing her. I've tried using soft selection and it was a disaster. There is a biped on her now that is very roughly skinned. I was thinking I'd wait until she was posed to model the hair. I'm going to finalise the model now and then texture her.
I will probably make a high res render first then see about game optimizing her (and putting her in Unreal Ed...but I'll worry about that later).
Thank you so much for looking. Strong critique is highly welcome. Software used is 3DS Max and Photoshop. Need to see anything else just ask.
http://i275.photobucket.com/albums/jj314/scottmichael28/Forum02.jpg
http://i275.photobucket.com/albums/jj314/scottmichael28/Forum03.jpg
I've been working on this Ms. Marvel character model on and off for a year now. It's intended to be both a portfolio piece and a personal project to help get my inspiration back. I'm looking for strong critique on the model especially. The materials are only for reference and there are no lights in the scene yet. I do have an anatomy book (since I've been told before that I need one I figured I'd come out and say it first).
My biggest weakness as an artist is concept art so I'm worried about posing her. I've tried using soft selection and it was a disaster. There is a biped on her now that is very roughly skinned. I was thinking I'd wait until she was posed to model the hair. I'm going to finalise the model now and then texture her.
I will probably make a high res render first then see about game optimizing her (and putting her in Unreal Ed...but I'll worry about that later).
Thank you so much for looking. Strong critique is highly welcome. Software used is 3DS Max and Photoshop. Need to see anything else just ask.
