technik
05-10-2010, 01:16 PM
Hey guyz...i have made a model in maya then sculpted n textured in zbrush 3.5...everything is done...now i want zbrush detail in maya...want to render in maya....i tried displacement map but it didnt work out for me...may be i was using wrong method.....plzz can anyone help me what method is used....how to export displacement map in zbrush 3.5 properly n how to apply it in hypershade in maya....waiting for ur reply guyz
http://img689.imageshack.us/img689/1622/vile10516x344.jpg (http://img689.imageshack.us/i/vile10516x344.jpg/)
http://img27.imageshack.us/img27/3640/vile9598x375.jpg (http://img27.imageshack.us/i/vile9598x375.jpg/)
http://img689.imageshack.us/img689/1622/vile10516x344.jpg (http://img689.imageshack.us/i/vile10516x344.jpg/)
http://img27.imageshack.us/img27/3640/vile9598x375.jpg (http://img27.imageshack.us/i/vile9598x375.jpg/)
