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bludragon88
05-08-2010, 09:53 PM
Hey guys. So I'm having a scale issue problem with my model. I sculpted the high res, then retopod the sculpt in Topogun, and when i export the retopoed model and Import it into Zbrush, the mesh is smaller than the original sculpt.

I want to project the details of the high res sculpt onto the retopod mesh, but I know there is a better way than manually scaling one of the models to match. Anyone know?

Or is this a general scale issue inside of Zbrush.......

I've had this problem before, but I had to fix it the hard way, aka scale it down and project, but this can get really annoying for EVERY model, there has to be an easier way to do this!

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05-08-2010, 09:53 PM
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