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theREALMrSmith
05-08-2010, 02:16 AM
are supporting edges necessary when modelling hard surfaces for games? or are soft/hard edges all that is needed? trying to determine the differences in game and cinematic modeling.

thanks

Piflik
05-08-2010, 03:10 PM
Support Edges are used only for SubD Modelling...when you model a Highpoly to bake a Normal Map you might use them, but not in the final ingame model...

theREALMrSmith
05-08-2010, 06:53 PM
ok thats what i thought i was just making sure. thanks.

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