theREALMrSmith
05-08-2010, 01:16 AM
are supporting edges necessary when modelling hard surfaces for games? or are soft/hard edges all that is needed? trying to determine the differences in game and cinematic modeling.
thanks
thanks

View Full Version : hardsurface lowpoly modelling for games question
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theREALMrSmith 05-08-2010, 01:16 AM are supporting edges necessary when modelling hard surfaces for games? or are soft/hard edges all that is needed? trying to determine the differences in game and cinematic modeling. thanks |