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elzero
09-12-2003, 11:34 PM
Hey there,

I need help with the rigging of my special Pepperoni friend, Paco. I built my own bones and linked them respectively. It's the next step that confuses me, you know, the whole ik system and constraints. It'ld be great if anyone could give me a helping hand. Here is a snap shot of how the bones are rigged up. My parent object will be the pepperoni face.

SOS

http://www.geocities.com/elzero425/index.html

EricChadwick
09-13-2003, 01:53 AM
Tutorials ship with max. Tell me you've gone through these...

elzero
09-16-2003, 02:59 PM
Hey thanks . . . took a look at them and I've got a sweet rig on the legs. Works great.

Though I am have a problem with the arms. I'm having diffitculty with the constraint on the elbow. The arms keep flipping out when they are moved. Any suggestions?

gaggle
09-16-2003, 03:04 PM
way waaayy too many variables with that question.
my advice is a boring advice: go through the tutorial once again. Tiny things can alter the result when it comes to rigging, make sure to do it as the tutorial says. If you get tired of the tutorial, or suspect it has an error in it, go google for another one. There are quite a number of IK/rigging tutorials out there.

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