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View Full Version : spiralling and twisting


NSF
05-06-2010, 07:07 AM
Hi guys,

I'm very new to particle flow but thanks to KY Trails I'm having some good fun playing with renders. I like that i don't have to render anims but can see the motion quickly and easily. (maybe there's a built in way with PF?)

Anyway, I've created a Helix path, I've put a circular PF source at one end, position icon, Speed by icon (path constrained down the helix).

Then I added a motor to the scene and added a force to the PF. That starts the particles spinning how I'd like but it runs out pretty quickly.

How do i go about keeping particles spiralling around a helix as they travel along it?

I've also tried sweeping the spline and then using a speed by surface along with speed by icon and force but that's not really working out.

Oh and I tried animating the pf source and have that spinning but that clearly didn't work either.

I guess the look I am going for is like rope, twists going along the helix.

How should i go about it?

NSF
06-03-2010, 07:30 AM
Also, what if I want to animate the spline, say make it spin slowly, how do I keep the particles on the spline then?

JohnnyRandom
06-03-2010, 05:52 PM
Hey empty your PM box ;)

NSF
06-03-2010, 11:22 PM
I have now emptied it. *blushes*

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06-03-2010, 11:22 PM
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