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hibulala
05-04-2010, 05:06 PM
Hello,
I have made a dominos setup in Maya using Dynamics, and the problem is even after the dominos fall down flat on the ground, they still move ( vibrate ). I tried everything, like the damping, static friction, bouncing, etc. But still the vibration is there..

I would be thankful, if anybody can get me the solution.

efecto
05-05-2010, 10:33 AM
An idea..

Have rigidBody nodes in a string array($rigidBodies) then

for ($rigidBody in $rigidBodies) {
float $velX = `getAttr($rigidBody+".vx")`;

float $velY = `getAttr($rigidBody+".vy")`;

float $velZ = `getAttr($rigidBody+".vz")`;

float $totalVelocity = $velX + $velY + $velZ;

if ($totalVelocity < 1) // change the number '1' if necessary

// ignore rigidBody


setAttr rigidBody1.ignore 1;

}

mandark1011
05-05-2010, 11:27 PM
how do your gimbals look before the domino's have fallen? In my experience with this it was because the gimbals were not true to the "flat" position of the object , so calculation tries to reach a normalized gimbal even after it comes to rest....also dynamic or static friction boosts may help your situation.

good luck

edit...rotational values are fine on your individual dominos but the transforms and scale should be frozen out and aligned along their respective axis.

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05-05-2010, 11:27 PM
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