nikrb
05-04-2010, 12:44 AM
Hi, nuuuub alert :)
Grab a hair example from Visor (ShortWithBangs.ma).
Create a few joints.
Smooth skin the ‘scalp’ (geometry associated with the hair system) to the root joint.
Rotate a joint, everything moves except the hair constraint.
I would expect the hair constraint to move with a model as it's animated?
I figure being a beginner I've missed something very basic?
The constraint is parented to the scalp.
I’ve tried removing the parent relationship, skinning then parenting … and tried a number of combinations, even tried a dynamic parent constraint - wotever one of those is ...
Thanx for your time, any help appreciated.
Grab a hair example from Visor (ShortWithBangs.ma).
Create a few joints.
Smooth skin the ‘scalp’ (geometry associated with the hair system) to the root joint.
Rotate a joint, everything moves except the hair constraint.
I would expect the hair constraint to move with a model as it's animated?
I figure being a beginner I've missed something very basic?
The constraint is parented to the scalp.
I’ve tried removing the parent relationship, skinning then parenting … and tried a number of combinations, even tried a dynamic parent constraint - wotever one of those is ...
Thanx for your time, any help appreciated.
