Piflik
04-26-2010, 10:22 AM
Couldn't think of a really good fitting title...
Anyway...is it possible to have particles create deflectors that will be recognized by subsequent particles?
Little explanation...I have this idea for an animation (dreamt about it ;))...I have quite a good idea on how to do it basically...I want to have a kind of primer-particle that will start a PFlow animation. This animation will spawn additional primers, that will start the same PFlow animation elsewhere and so on...but since the result of the animation should be persistend, I need a way to prevent the second and later generations of particles from landing to close to earlier particles...
Anyway...is it possible to have particles create deflectors that will be recognized by subsequent particles?
Little explanation...I have this idea for an animation (dreamt about it ;))...I have quite a good idea on how to do it basically...I want to have a kind of primer-particle that will start a PFlow animation. This animation will spawn additional primers, that will start the same PFlow animation elsewhere and so on...but since the result of the animation should be persistend, I need a way to prevent the second and later generations of particles from landing to close to earlier particles...
